![]() ![]() Let me know if you have any suggestions for either tool, or if you find them useful. So, there might be further updates here in the future. While the initial version should be stable, this tool is more of a work in progress, and I'm currently looking to pull data from and other sources to display on the hotas as well. The second tool is an Elite: Dangerous-specific tool that reads the game logs to display: This means that you can write to this json file from any tool and have the information show on the display without the need to write any C++ code yourself. It will continuously monitor a json file for changes, and display the information in the file on the hotas unit as it is updated. ![]() The first is a very simple "driver" for the MFD. īut, with some help from Github, I have now produced two separate tools for my fellow commanders! ![]() My excitement quickly waned when I realised I had to program in C++ to talk to the thing, though. Note: If you’re in the market for a new stick, I’ve got an article here comparing the X52 and CH Products.I recently treated myself to the X52 pro hotas, and got very excited when I realized I could display information on it's multi-function display (MFD). HP Reverb G2, Saitek X52 Pro DCS World modules: F/A-18C, Supercarrier. ![]() Here’s the layout I’m currently using for Elite: Dangerous. CTS for DCS World, IL-2 Sturmovik, and Elite: Dangerous Description The script is. I usually do the latter, since, at least for the first few hours of a game, I’m getting familiar with the most important buttons and update the layout multiple times before settling on the “right” one. You can type right into the PDF and save or print, or just print a blank copy and write in the entries with a pencil. Landing Mode or Galaxy Map in Elite: Dangerous). Now, I give them to you!Įach layout has two fields per button, in case you’re using a modifier button or playing a game that switches states (e.g. Rather than relearning/remapping every time I loaded up a sim, I dusted off Adobe Illustrator and created these little PDF cheat sheets that I fill out for every game. When it comes to flight simulators, I can never remember how I’ve mapped my joystick buttons. ![]()
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